Just gotten into this game, and it's pretty cool ;>.
I've noticed some of the old mods won't play with zdoom-2.1.7 - because of a design change i think. The problem is generally something like:
# ./zdoom -file wads/3057hub1.wad
"Tried to register class 'Pistol' more than once".
Yesterday I managed to hack together version 2.0.94, and sometime soon we'll post it too the downloads page ;>. For the record, changes included:
* hacked together a strlwr.c routine
* fixed some typo for "menauctive" and removed an unused (?) flag
* hacked in a_strifebishop into the makefiles (mising objects at link)
* changed FindFirst tests from -1 to NULL (game saves were just dying)
* finalised PATH formation from "." to "~/.zdoom" (game loads were lost)
stevenaaus
Joined: 08 Feb 2007
Posts: 5
Posted:
Wed Sep 26, 2007 1:06 pm
The GL version of ZDoom, GZDoom, is finally getting ported to Linux :>
Check out the development forum here: http://forum.drdteam.org/viewtopic.php?p=25407#25407
where you can find links to Linux patches. Hopefully it will shortly be included with the standard GZDoom.
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